// scroll or navigate to explore
Showreel:
FMP — Final Major Project
// click a category to inspect the shot atlas
SHOT ATLAS / MASTER PLATE
Choose a category to explore selected production frames and concise process notes.
Select a production asset to inspect its build and process notes.
Choose a production asset from the archive to open the detail lab.
// Cinematic Blender Showcase
A selection of Blender work exploring cinematic environments, animation, and visual effects.
// Live-Action Atlas
Keying, compositing, and live-action integration with CG elements, featuring
layer previews, matte passes, and set extension work in Maya.
// Asset Catalogue Interface
A future-ready model catalogue scaffold for inspecting assets by render pass, topology, and playback mode.
Pick an asset, then inspect its surface, topology, materials, or rig-friendly state.
// Placeholder catalogue shell built for future assets, media swaps, and interactive inspection states.
// Control Architecture Lab
Production rig studies with synchronized control, skeleton and deformation views.
Dedicated facial-control media has not been supplied.
// Placeholder rig system scaffold built for future character, creature, and production control previews.
Previsualisation work focused on camera language, readable staging, sequence timing, and clear action before final production.
// Placeholder previs framework built for sequences, shot planning, and future camera/layout iteration.
Character animation work focused on performance, body mechanics, weight, timing, and clean, readable motion.
// Placeholder animation framework built for reels, motion study, timing, and polish iteration.